Thunderhead is extremely easy if you have a good plan. Splitting the team up isn't the answer, since now you're weak on both sides of the fort.
The best way I've found to do this mission is to stick a couple of non-monk casters on the catapults (one on each side of the fort) since they can still attack from up there if something gets through. Rangers can't shoot over the walls. The rest of the team stays in the middle as a "strike team" to get stuff that gets past the catapults. If the casters at the catapults let something through, they should ping the map to notify everyone else. It works amazingly well, especially if the people on the catapults are a little observant and figure out where each catapult shoots instead of just running back and forth flipping switches.
Failing this (many pug groups can't handle even a simple plan like this), hole up at the King and call it a day.
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